Thinking Books
15 Items found
Activities for Social & Life Skills

Cards of games and activities that are not only fun but will also develop social and life skills at the same time By E A Morris. The carefully selected games involve role-play situations, discussion and working in groups. They include: Getting to Know Me Game - works on improving relationships, communicating better, facilitating interaction Be a Detective Game - works on improving relationships, communicating better, thinking skills and giving feedback The Who I Am Game - works on...

£22.50
Advanced Extension Pack and Game Cards for Navigating The Zones
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IMPORTANT – Please Note!This product requires the use of Navigating The Zones, sold separately.About the Advanced Extension PackIf you’ve been using the game Navigating The Zones, integrate the Advanced Extension Pack and Game Cards to help more sophisticated thinkers (age 10+) further develop their problem solving and self-regulation skills. Add these advanced cards to the Navigating The Zones cooperative game to introduce three additional levels of play—including competitive game play! The...

£23.52
Anger Management Games Primary

Group games using compassion and care to deal with situations of conflict and angerBy E A MorrisBy using games to explore angry feelings, adults working with children can help them begin to understand what they are feeling and work out ways to use those feelings to achieve better outcomes. The majority of these games are to be played first in an angry way and then in a more controlled, compassionate and caring way for comparison and contrast in the subsequent discussion.Supplied on cards, this...

£24.95
Mathopia Multiplication Card Game

Mathopia is a fun, exciting multiplication card game for two or more players aged 5 and above. Players must match question and answer cards and in doing so are performing multiple multiplications! Great for young children learning their times tables and for older children and adults who need to refresh their multiplication skills! The game can be played at different levels to suit the skill of the players. There are also variations to the game play for those that want a challenge, and tournament...

£7.19
Resilience Coping Strategies

Activities focusing on resilience in young people Mental Health & Well-Being Activities: Resilience Coping Strategies Activities focusing on resilience in young people By Stephanie George Staff working in schools are faced with a multitude of issues in addition to teaching and learning: often these are social, emotional and mental health issues. Of social and public concern, the government has made a commitment to mental health services and provision in schools. Moves are afoot to ensure...

£35.00
Should I or Shouldn't I - for Primary Schools

Should I or Shouldn't I? What Would Others Think? (Elementary School Edition) for Primary Schools By Dominique Baudry A game to encourage Social Thinking, perspective taking, and social problem solving in children aged 8-11. Should I or Shouldn't I? is a fun way for children to explore a variety of social behaviours from other people's perspectives. Players think about their own responses to various situations posed on Prompt and Challenge cards, rate them on a 5-point scale, and then learn how...

£25.44
Should I or Shouldn't I? - for Secondary Schools

Should I or Shouldn't I? What Would Others Think? (Middle & High School Edition) for Secondary Schools By Dominique Baudry A game to encourage Social Thinking and Social Problem Solving! Should I or Shouldn't I? encourages you and other players to think about your behaviour choices and see how these compare to the understanding of other players. The game requires you to think about how you perceive other people's behaviours, feelings and thoughts. It helps you see if you see things...

£25.44
Should I? or Shouldn't I? Primary School Expansion Pack

By Dominique Baudry Double your playing fun with the Should I or Shouldn't I? Primary School Expansion Pack! This product is an add-on to the original Should I or Shouldn’t I? What Would Others Think?™ Elementary Edition game. In the game, players ages 8-11 rate a behaviour in a particular context on a scale based on whether the behaviour was expected or not, and then compare how their perceptions match (or don’t) those of the other players. Teachers, clinicians, and families have been playing...

£17.04
Should I? or Shouldn't I? Secondary School Expansion Pack

By Dominique Baudry Double your playing fun with the Should I or Shouldn't I? Secondary School Expansion Pack! This product is an add-on to the original Should I or Shouldn’t I? What Would Others Think?™ Middle & High School Edition game. In the game, players ages 12-18 rate a behaviour in a particular context on a scale based on whether the behaviour was expected or not, and then compare how their perceptions match (or don’t) those of the other players. Teachers, clinicians, and families...

£17.04
Social Skills Bingo

Support children and young people to deal with social situations and understand the meaning behind words and actions This resource has been designed to improve children and young people's social skills by asking them to consider a situation or action and decide what response would be the most appropriate from the choices provided. Once the young person has agreed the response to the situation they cover over the situation with the response and go onto the next one. There are four different...

£59.95
Superflex Bingo

Superflex® Bingo is a flexible, fun, and educational game! It enables students to practice identifying Social Thinking concepts and Superflexcharacters to strengthen their self-regulation and superflexible thinking powers. This is not a stand-alone teaching tool, do not introduce this game until your students have completed You Are A Social Detective and the Superflex Curriculum Unlike traditional Bingo games where players match pictures or numbers, Superflex Bingo engages players in “thinking...

£33.98
Superflex Superdecks

Superflex Superdecks are card games created to invoke your own superflexible thinking as you teach students to be more superflexible social thinkers. The game pack is a companion teaching tool to the popular Superflex Curriculum, which helps parents and professionals teach children ages 8-11 about social thinking, social regulation, and social problem solving. The Superdecks are not an introduction to Superflex, and should only be used with students who are already familiar with the concept of...

£37.68
The Zones of Regulation Book and Game Bundle
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The Zones of Regulation is a popular framework taking the world by storm—and now you can get The Zones curriculum, the game Navigating The Zones (for ages 8+), and its Advanced Extension Pack (for ages 10+) all in one bundle! Help kids, teens, and young adults build emotional awareness, self-regulation, problem solving, and more with these interactive teaching materials. Plus—save over £10 when you purchase the bundle over buying the products separately.1. The Zones of Regulation, Ages 4+The...

£110.00
Think it Through Anger Game

A discussion board game to explore the triggers and outcomes of anger By Hilary Whates This engaging and colourful board game will encourage players to consider ways to deal with situations that may make them angry and reconsider ways to deal with situations that may make them angry and to recognise their personal anger 'triggers'. Players move around the board and when they land on a Situation Square they take a Solve it! card which describes an anger trigger and offers several ways to deal...

£47.50
Thinkables & Unthinkables Double Deck
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The Thinkables & Unthinkables Double Deck is the superflexible teaching tool you asked for to use with individuals who are learning about or have already been introduced to Superflex, the 14 original Unthinkables, and the newer characters, the Thinkables (first mentioned in our book, Social Town Citizens Discover 82 New Unthinkables for Superflex to Outsmart). You take the lead in using the cards — they’re a blank canvas of possibilities! Create games such as “Go Fish” with the cards Use the...

£18.96

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